School necromancy; Level inquisitor 3, witch 2
Casting Time 1 standard action
Components V, S, M (rotted meat)
Range close (25 ft. + 5 ft./2 levels)
Target one living creature
Duration 1 round/level or 1 round; see text
Saving Throw Fortitude partial; Spell Resistance yes
Necrotic energy permeates the target, blocking healing abilities. The subject gains spell resistance equal to 12 + your caster level against effects that restore hit points or grant temporary hit points. In addition, any healing provided by effects that ignore spell resistance (such as fast healing, regeneration, and some spells) are halved. If the target succeeds on a Fortitude saving throw, fester lasts only a single round.
School necromancy; Level inquisitor 6, witch 6
Target one creature/level, no two of which can be more than 30 ft. apart
This spell functions as fester, except that it affects multiple foes.