School transmutation; Level bard 2, sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M/DF (hairs or dung from a fox)
Range touch
Target creature touched
Duration 1 min./level
Saving ThrowWill negates (harmless); Spell Resistance yes
The target becomes smarter. The spell grants a +4 enhancement bonus to Intelligence, adding the usual benefits to Intelligence-based skill checks and other uses of the Intelligence modifier. Wizards (and other spellcasters who rely on Intelligence) affected by this spell do not gain any additional bonus spells for the increased Intelligence, but the save DCs for spells they cast while under this spell’s effect do increase. This spell doesn’t grant extra skill ranks.
School transmutation; Level bard 6, sorcerer/wizard 6
Range close (25 ft. + 5 ft./2 levels)
Target one creature/level, no two of which can be more than 30 ft. apart
This spell functions like fox’s cunning, except that it affects multiple creatures.