School abjuration; Level cleric 3, druid 3, ranger 2, sorcerer/wizard 3
Casting Time 1 standard action
Components V, S, DF
Range touch
Target creature touched
Duration 10 min./level or until discharged
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
Protection from energygrants temporary immunity to the type of energy you specify when you cast it (acid, cold, electricity, fire, or sonic). When the spell absorbs 12 points per caster level of energy damage (to a maximum of 120 points at 10th level), it is discharged.
Protection from energyoverlaps (and does not stack with) resist energy. If a character is warded by protection from energyand resist energy, the protectionspell absorbs damage until its power is exhausted.